Golf League Software

Guides

Guides for golf league organizers

The decisions every league organizer makes, explained with worked examples.

By the Golf League Software team · Updated

  • How to run a golf league: How to run a golf league from first email to season champion: format, handicaps, flights, points, tee times, scoring on the night and posting results, with the decisions to make up front.
  • Golf league points systems: The common golf league points systems compared: field size minus place, points tables, flight vs field, how ties split, best-N nights and tiebreaks, with worked examples.
  • Golf league handicaps: How golf leagues use handicaps: official handicaps from your club, 9- vs 18-hole handicaps, handicap allowances, keeping history fair, and what to do when golfers have no official handicap.
  • Golf league flights: How to set up golf league flights: by handicap rank, equal flights or by hand, how many golfers per flight, tees per flight, and what happens when handicaps change mid-season.
  • Golf league formats: Golf league formats compared: individual net stroke play, Stableford, match play, two-person teams, scrambles and skins, with what each means for the organizer every week.
  • Shotgun start in a golf league: What a shotgun start is, how many golfers it fits on nine holes, doubling groups on the long holes, how groups score holes out of order, and why it suits twilight leagues.