Guide
Golf league flights
Flights group golfers of similar ability so each night has a winner at every level. Here are the common ways to set them up and the questions to settle first.
By the Golf League Software team · Updated
Three ways to make flights
| Method | How | Watch out for |
|---|---|---|
| By handicap rank | Lowest 30 handicaps in A, next 30 in B, the rest in the last flight | The last flight can end up much bigger or smaller |
| Equal flights | Split the field into N equal groups by handicap | Flight sizes change as golfers join |
| By hand | The organizer or club assigns flights | Has to be kept up to date by someone |
How many flights?
A flight needs enough golfers on a typical night to make the points meaningful. With 40 golfers turning up, two flights of 20 is common; with 120, four flights of about 30.
Tees by flight
Leagues often send stronger flights to the back tees: A and B off the blues, C and D off the whites, with age-based forward tees for seniors where the league allows it.
When handicaps change
Decide whether flights are fixed for the season or follow handicaps. Fixed flights are predictable; flights that follow handicaps stay fair as golfers improve. Either way, each night’s results should use the flight each golfer played in that night.
Flights in Golf League Software
Flights by rank, equal flights, by hand, or none; tees by flight with a fallback and per-golfer overrides; and every round keeps its flight. See flights and handicaps.