Golf League Software

Guide

Golf league flights

Flights group golfers of similar ability so each night has a winner at every level. Here are the common ways to set them up and the questions to settle first.

By the Golf League Software team · Updated

Three ways to make flights

MethodHowWatch out for
By handicap rankLowest 30 handicaps in A, next 30 in B, the rest in the last flightThe last flight can end up much bigger or smaller
Equal flightsSplit the field into N equal groups by handicapFlight sizes change as golfers join
By handThe organizer or club assigns flightsHas to be kept up to date by someone

How many flights?

A flight needs enough golfers on a typical night to make the points meaningful. With 40 golfers turning up, two flights of 20 is common; with 120, four flights of about 30.

Tees by flight

Leagues often send stronger flights to the back tees: A and B off the blues, C and D off the whites, with age-based forward tees for seniors where the league allows it.

When handicaps change

Decide whether flights are fixed for the season or follow handicaps. Fixed flights are predictable; flights that follow handicaps stay fair as golfers improve. Either way, each night’s results should use the flight each golfer played in that night.

Flights in Golf League Software

Flights by rank, equal flights, by hand, or none; tees by flight with a fallback and per-golfer overrides; and every round keeps its flight. See flights and handicaps.